top of page
William Hopkins | Game Design
Super Auto Pets Audio Redesign
Remade the audio for a 30 second segment of the game Super Auto Pets in Audacity using sounds gathered through Foley and the SoundSnap Audio Library.
Over a couple of days I created a variety of action sfx, Ui sfx and ambience sounds to dub over original gameplay.
The links bellow outline my thoughprocess for each soound in the redesign as well as showcase the final product
Sound Design | Foley
Planet Nine
Planet Nine was a 15 week long project for my second year major production studying at AIE. It's a first person puzzle game set in an atmospheric Scifi factory.
Over the weeks i was in charge of the game Sound Design as well as aiding in the games gameplay design and with QA & testing.
Unreal 4
Sound Design | Gameplay Design
Make Awsome
Make Awesome was a 48 hour game jam which I worked along side 7 others after finishing my Game Design Studies.
Make Awesome is like a Splatoon mixed Quake with the objective of Power Wash Simulator
I was in charge of Sound Design as well as concepting and prototyping the game loop and different fps mechanics.
Unreal 4
Sound Design | Gameplay Design
Fly High Fishing
Fly High Fishing was a 4 week long group project apart of the VR pipeline at AIE.
Fly High Fishing is a bow fishing VR title built for the quest 2 and set in earths upper atmosphere.
I was one of three designers on the project and I created the core loop, concepted mechanics, worked on the economy using machinations, created audio assets, did majority of the testing and tweaked the game to fit with client needs and the time frame
Unity
Gameplay Design | Sound Design | Economy Design
Asymmetrical Vr Prop Hunt
So this project was my introductory to Unreal Engine, within 2 weeks I created a PC and VR asymmetrical prop hunt and learnt a lot about the fundamentals of Unreal Engine 5.
The game has a home owner hunt down a transforming rat before it can complete objectives around the map whilst armed with a Rifle.
This was a solo project and taught me the basics of Sound Design, Gameplay Design and Level Design within Unreal and Blueprints.
Unreal 5
Solo Developer | First Unreal Project
bottom of page